witcher 3 fast attack build. Combat rotation and flow. witcher 3 fast attack build

 
 Combat rotation and flowwitcher 3 fast attack build  The Witcher 3 Death March Build: Abilities

Here is my suggested gear for the Bomb build in Witcher 3. In most situations you won't hit and. Duration: 5 seconds. Allegedly they ignore armor. loot everything. High armored enemies are not common, however. Alchemy: Acquired Tolerance 3/3 | Synergy 3/3 |. S. Since it deals double dps on strong attacks though, it outdamages pretty much all other steel swords in that category. So with 8 points left: -Muscle Memory: +5 -Resolve: +3 -After that, I suggest Undying, as it's kind of useful. The Witcher 3: Wild Hunt. . It's OK. My favorite is Fast Attack build. The feline combat build is based off of the Cat School in Witcher 3. Dodge away while the target bleeds out. Now with less points required to open up tiers, but the same skill points available (regular leveling, places of power), it should be easier. Resolve – At max level no adrenaline is lost when hit, 100% reduction. My personal build is a fast attack crit melee (light armor + Cat techniques) w/ signs and alchemy for support. Critical Chance, Bleeding Chance, Dismember Chance, Bonus XP. Wolven Hour Potion can be found in your inventory as soon as you start the game. Precise Blows - Increases chance of critical hits from fast attacks. The soundtrack of the Witcher 3 is really something to comeback to to replay the entire game. I go to the Runewright in HoS early and max him out to master, then enchant my Ursine armor with Levity, pairing that with the Cat School. Pet Sorcerer Heavy Attack Build [Summoner]. Undying Is The Witcher 3's Most Impactful Ability. You want Acquired Tolerance for that, and if you're not too fussed about potions then you can go with decoctions only and just use Water Hag, Ekimmara, Arachas and a 4th one, probably Ancient Leshen (if using Aard Sweep) or. Whirl:Holding fast attack allows you to perform a continuous spinning attack. Two additional points: 1. Fast attack + Vitality + Toxicity. Someone suggested to me, and I suggest to you, that you should bind strong attack to a single button, instead of shift+Lclilck. Death March is the hardest difficulty in The Witcher 3: Wild Hunt,. Whirl Information . TLDR: Feline set with a fast attack build, is about the same damage-wise as an Ursine set with a heavy attack build. Find the best Combat build for your preferred playstyle. One thing I noticed that helps a lot: you can block almost any attack from a mob, if you are overwhelmed just hold block, wait for an opportunity and strike. If I use the skill Griffin School Techniques, stamina regen and sign intensity are both. The Wiki page appears to be correct which makes the majority of fast attack builds on the internet utterly and completely wrong suggesting to use Sunder Armor. . using predominately Alchemy, Ursine Armour, as well as dipping lightly into the attack tree. For example if an enemy is stuned with axii it's better to use heavy attacks as you will only get 2 his anyway. Branch: General. The damage + difference was too high. This can be especially useful in combat against large groups of enemies, or against powerful foes that are difficult to take down. It can effectively use both Strong and Fast attacks. You can still ride horse when overweight. When you unlock the second tier, focus on the following: Precise Blows (Fast attack): Increases the critical chance and damage of. . My current build consists of this: Fast Attack : Muscle Memory Precise blows Whirl Strong Attack: Crushing blows Strength training Rend Igbi sign : Firestream Melt armor Delusion And Heightened Tolerance for potion overdose. For monsters you have Aerondight, 2 fast atack skills, oil, Thunderbolt potion and Water Hag decoction for crazy damage. The Witcher 3: Wild Hunt’s combat system provides the player with a variety of options to approach enemies. Fast Attack: Muscle Memory: Damage of fast attack is increased by 5%. 07; yakalar 8 years ago #1. Precise Blows -. Maxing out Muscle Memory to level 5 will help you maximize your damage output when using Fast Attack. 2 general skills in the one that boosts adrenaline ane cat school ofc. Humans actually don't have armor. Played this way almost exclusively thus far. It only let heavy attacks, including Rend, ignore part. Bear School Techniques. ago. Werewolf Build [Claws] Pet Sorcerer Heavy Attack Build [Summoner] Nightblade. I think a heavy attack build requires you to be more precise and calculating. 1) he's 7 levels over the enemy. A great build for those who love to play with swords but don’t want to get bogged down by the logistics of alchemy skills or the glamour of magic use. I have to say that all the badmouthing of Yrden seems a bit mistaken to me. This is by far the best build in the game; this hybrid of Combat and Alchemy is widely used in The Witcher 3's Death March difficulty due to its sustain. You'll also have the benefit of gaining Adrenaline quickly, which is +10% attack power and +10% sign intensity per point. High armored enemies are not common, however. Melt Armor x5 Far-Reaching Aard x3 Firestream x3. + 130% potion/decoction time. I'd recommend the neutral talent that lets you cast from adrenaline, then you can boost both sign intensity and adrenaline gain. Question about sign/fast attack build The Witcher 3 Hey everyone, Im on my first playthrough and i opted for a sign/fast attack build primarly focused on signs. Adrenaline Gain + 11%. The Witcher 3 - God Tier Build - Alchemy, Combat, & Signs. Ekimmara is essential, regenerating vitality as Geralt doles out damage. Also gives your alternative mode more charges, pretty mandatory in my opinion. Death March is the hardest difficulty in The Witcher 3: Wild Hunt, and it imposes numerous gameplay changes that makes Geralt’s adventures much more dangerous. Signs are mostly for crowd control and melting armor (Igni) to allow my fast attacks to penetrate. The build will target 10-12 levels. Allegedly they ignore armor. The higher critical chance will allow faster activation of Metamorphosis mutation. Fast attack+Alchemy is pretty much the strongest build you can go in this game, at least DPS wise, so later on when you have enough skill points upgrade blade oil skill, maximum toxicity skills, the skill that gives max hp when using decoctions, mutagen effectiveness skill, max hp when over toxicity treshhold skill, and lastly the crit chance. 3) he uses several potions. Combat rotation and flow. "Whirl" and "Riposte" are also essential skills in. In the Witcher 3, there are very clear good upgrades in the skill tree and very clear terrible ones. Fast is easier and more balance, strong (Rend) is op but harder to find an attack window. Adrenaline Point gain: +2%. It really is unbelievable the amount of confusion regarding this topic. Is armor/weapon enchanted by runewright can be imported to New Game+? I just finished my first playthrough and I have Aerondight sword with Severance upgrade. Eagle Eye (1 lvl) -The crossbow deals 25% more damage. 1. The Witcher 3 Death March Build: Abilities. I would like to provide some clarity on how to maximize Geralt. Check out the versatilty of the tank here. This Skill requires 20 points in Combat Skill to become unlocked. It depends whether you prefer heavy attacks or light attacks. Muscle Memory: Increases the damage made with fast attacks. This page describes the effects and points required to learn Precise Blows, a Combat Skill from the game The Witcher 3: Wild Hunt. For one play-through I've decided to do each part of the game with a different build and to try to limit my use of the other ones - 95% magic damage + 5% attack damage for the prologue, 100% fast. They take 1. #8. Muscle Memory. 5) with some of the best weapons. Base skills, the foundations, 7-8 skills that define your build: almost all the fast attack skills for that critical hit bonus and a few alchemy skills to allow you to use lots of potions. Most notably, enemies which have extremely fast attack animations by default become unfair in melee combat. Rend is cool payoff at the end of the tree. Whirlwind: Continious attack aimed for all enemies around Geralt. 1. Strength Training. Just started playing and I took fast attack 5/5 and quen 3/3 on tier one. This. Ekimmara is essential, regenerating vitality as Geralt doles out damage. What are the best builds in The Witcher 3? With the release of the next-gen upgrade and The Witcher: Blood Origin, some people are finally picking up The Witcher 3: Wild Hunt for the first time,. Increases chance of landing a fast attack critical hit by 12% and fast attack critical hit damage by 75%. For melee damage i would go for: combat: - 25% fast attack dmg. Fast Attack Build - Combat (credit MeHow) Another combat centered build, but this one focuses on the fast attack. As result you will have medium power fast atacks and medium power Igni. This thread is archived. Also gives your alternative mode more charges, pretty mandatory in my opinion. Griffin Schools Technique: sign intensity and endurance regeneration for each piece of medium armor. PLEASE SUBSCRIBE: for the rest of your build, each build basically corresponds to a set of Witcher Gear that enhances it. In this early build variant, we will use Resolve and Muscle Memory from Combat Skills to deal critical damage to enemies with light attacks. . Acquired Tolerance is a must have combined with Tissue Transmutation and Synergy. Alternate Aard wipes out pretty much everything that is not red-skull level. First of all, I know that a similar question may have been asked hundreds of times. Basic strategy: Open with igni to stun and ignite, then take 2-3 swipes to apply poison and bleed. Making the most of the games mechanics to give you a complete experience. + random sign enhanced at dusk/dawn (when you meditate, wake at 6pm and take the basilisk potion inside your inventory) + 50% stronger mutagens for signs or combat. Crit euphor/ursine euphpria builds are still far above the rest and will be for a long time. Now we guess we shouldn't say "clear," because these upgrades only become apparent after you've. For every level you upgrade, your Adrenaline Boost also increases by 1%. Brevi May 26, 2015 @ 6:31am. Next you want to get axii puppet, as its the easiest form of. Increasing your base damage is always important in order to get stronger. Here's how adrenaline works in Witcher 3. Personally, I suggest experimenting. Still heavily combat focused, you want to focus most on Fast Attack skills. Still use fast attacks for wolves and drowners, but strong attacks for elementals and when you counter a human are obviously better (because speed doesn't matter so might as well do more damage). 4) those are critical hits. So the final damage is multiplied by (1-Max (0, PRP-25%)) rather than (1-PRP). It has all of the fast attack skills except for Crippling Strikes (because that isn't good). Add to that the Cat School Techniques and you have a 50% increase in fast attack damage + 5% adrenaline gain. If they are tough. IMO drop the 4th decoc and go for some more potions - Thunderbolt, Maribor Forest, the like. Upgrade everything Yrden to the max, slot all the skills paired with greater blue mutagens, enchant chest piece with Entanglement, enchant both swords (silver at the very least) with Severence. The witcher 3 Wild Hunt * My Updated Fast Attack Build ( Death March) - YouTube Policy & Safety How YouTube works Test new features NFL Sunday Ticket © 2023 Google. TLDR: Feline set with a fast attack build, is about the same damage-wise as an Ursine set with a heavy attack build. Griffin is probably the best for a sign-focused build, but Wolf works great too. I don't want to spend the money to make multiple sets right now, so I'm. Nico. Mandatory skills for this type of build. Really, as long as you have Euphoria your offense is set. Protective Coating - 5/5. Also strong attack ignores enemy armor so this skill is suitable for fast attack. Precise Blows - Increases chance of critical hits from fast attacks. Before that, I played a fast attack / signs build which worked also well, I healed me with alternate quen and controlled enemies with aard etc. Sign builds. This is a list of all Abilties in the game Witcher 3: The Wild Hunt. Basic strategy: Open with igni to stun and ignite, then take 2-3 swipes to apply poison and bleed. ----- Updated at 05:55 AM -----TLDR for light attack build, 3 buttons mouse and keyboard Sprint: Alt Toggle Sprint: Shift Toggle Walk/Run: Y Jump: Space Lock On Target: Tab Interact: E or F Modifiy Attack Type: None Fast Attack: Left. Gfaction. Prioritise upgrading your Fast Attack. Versatile Tank Build. Glyphs. the game generally want u to start on sign build then melee with. Fully fit runes into a good fully repaired sword. Against certainly heavily armored opponents strong attacks will kill them much faster than fast attacks. Witcher gear is always best. The body of a lion, the tail of a scorpian and the face of a man. Used the perk-system to build on the fast-attack OPness and Geralt is now a destroyer. Forktail decoction – not mandatory, but really compliments the build since you will mix your attacks. Fast attack build : r/Witcher3 but-first----coffee Fast attack build Hiya all, looking for some advice, I'm playing through on death March, and have been doing a fast attack+battle trance build, so all adrenaline and undying to keep me alive, along with heavy dodging. The soundtrack of the Witcher 3 is really something to comeback to to replay the entire game. Synergy. While this doesn’t build Geralt into a monster of a monster slayer, this build is geared for overall fun. But fast attack build with cat perk is very powerful on its own. Insane Witcher 3 Combat Build - Feline Combat Build (Witcher 3 Next Gen Build) Combat builds focus on buffing Geralt's attack power and using fast and. Fast attacks just go brrrrrrrr. However, the key. Fast attack Critical Hit Damage (CHD): The effect of CD and/or AP decrease when AP and CD are stacked. A combination of the best that The Wicher 3 builds have to offer come in the form of what we call the Versatile Tank build. One point grants 125% more critical hit damage and 25% quick attack damage. Fast attacks just go brrrrrrrr. Adrenaline Burst. Because we will use multiple decoctions, we will be able to drink one potion at a time. The Assasin Starter Build. Refreshment - 5/5. Adrenaline generation +1%. All at the cost of everything else. Adrenalin only builds in combat (as far as I know, might be builds that can do otherwise). Resolve. I can't quite plan it out in my head other than perhaps a fast attack/alchemy hybrid. I could draft one for 3 mouse. He kicked my ass many times with my fast attack set up. Leave a comment and have fun playing The Witcher 3!Relic New Moon Armor w/ Levity (For Cat School Perk) (+5% Crit Chance, +20% Crit Dmg) Relic New Moon Trousers & Boots w/ Igni Glyphs (+7% Crit Chance, +40% Crit Dmg) 2 Alchemy Talents (Synergy for +50% mutagen bonus & Acquired Tolerance for increased toxicity level cap) With this build I end up with a base DPS of 6750 silver sword dmg and. They mostly conentrate on using witcher magic to control the battlefield and damage enemies. Note that Sunder Armor DOES NOT change the PRP of the enemy. 1. This skill can also be used against a single enemy, like a boss. wear medium armor. 4. It’s honestly the most fun build I ever tried and so damn strong. Euphoria build. The damage formula on armor & resistance is also correct. 9. 11: 3 skills in Sign tree: Put to any ability you prefer, you can definitely take Exploding Shield: 12: Active Shield: I love this Quen alternative mode. Put some Quen and Igni enhancers on your armor. This build revolve around fast attack especially whirl with aard and I think it's fun to play this build, by all means this is far from complete build and it. Example: Aard/Igni/Axii + strong attack + fast attack = easy +50% attack power and sign intensity. For less armored enemies it makes little difference- strong attacks may only do 1. Adrenaline Point gain:. It's OK. Igni guarantees burning stun, Aard one shots kills lots of stuff, Alt Yrden is damn strong, Axii is super effective against big monsters, and Quen is as broken as ever. Similar to poison, many damages over time effects don't benefit from the kind of benefits potions give, such as increased damage, Sign intensity, or slowing time. . To the point. This Witcher 3 build is based on mutliple fast attacks, that allow to make the most of any skill that has a chance of, ie. This Witcher 3 build is based on mutliple fast attacks, that allow to make the most of any skill tha. Let him teleport than . ; Tips []. Tank and melee builds generally run best with three primary decoctions. In addition to this, our build leans heavily on potion usage, tying seamlessly into the. Know when you're outmatched. 9. Witcher 3 Builds: General Skills. Fast attacks are. Yes. By far the most resourceful ability in the game is Undying, which is found under the Combat tree. What are the best builds in The Witcher 3? With the release of the next-gen upgrade and The Witcher: Blood Origin, some people are finally picking up The Witcher 3: Wild Hunt for the first time, and even more are jumping back in after a spell away. For swords Ursine because they do more damage and have better stats overall. Adrenaline Point gain: +5%. Alchemy. fatelord 8 years ago #5. For fast attack build Iris is not that great,since it has no critical chance or critical damage modifiers. Currently at almost endgame (lv 66) and i'm rocking an alchemy fast attack build. In most situations you won't hit and. It gives a constant shield that when damaged restores health. anyone know how to fix?. The patch did not bypass. It would be pretty hard to make a build that's NOT viable for death march. Below is the list of Combat abilities in The Witcher 3: Wild Hunt : Perform fast melee attack with either sword. However the issue you're having is precisely the weakness of the build -- You can't go ham with it like you can with Fast Attacks. Getting this skill can significantly boost your damage especially when you notice the damage difference when you land a critical hit. 1/1. Resolve: Lowers Adrenaline Point loss upon taking damage. Heavy attacks and tankiness: Ursine armor which synergizes really well with the right combat/alchemy build. The other part of it is that it isn't those 3 decoctions you listed that are used for an endgame build. ・A must have skill because of its ability to drastically increases the damage of your strong attacks. Effect: Fast attack damage increased by 5%. Undying Is The Witcher 3's Most Impactful Ability. Another take on how to do immense damage in Witcher 3 with a very different build style. Your (fast attack) hit damage minus mWD is BD . In my opinion, the best early-game build is to go for fast attacks because they’re the most versatile and have arguably the highest DPS. Mencurry. Dodge, Roll, and Parry. This build is aimed at enabling your fast and strong attacks with strong CC signs (Aard and Yrden) while using potions and decoctions effectively. 07. Greater Chernobog runestone. Precise blows. Business, Economics, and Finance. And again you will have to make small choice here. When Geralt's health hits zero, Undying will automatically siphon adrenaline points and use them to restore a portion of his. Monster - 11+33+16 = 60%. . Related: The Witcher 3: Wild Hunt Skill Trees Explained. For signs, I upgraded Quen (the globe around you is useful as hell) and Axii (Delusion!). since those seem to be the only thing i use, with the exception of quen (only occasionally) currently jst lv 9, but i would like to decide on everything first, so that i dont waste any ability points on things i dont want. 3. But I think the ursine swords will synergies better with fast attack build once you have the last bleed talent. I started with a fast attack build and swapped to a full sign build after about 50 hours and now I'm getting bored of it. trueFor one the Wiki says fast attacks are definitely not affected: "Sunder Armor works by ignoring 25% PRP (physical resistance percentage) of the enemy. I use them depending on the enemy. You need to hold down the fast attack button. Favorited. But when focusing on fast attacks which is the most case when going for bleeding, it's very likely you land your next hit just right after the previous one and the bleeding damage doesn't cummulate. This build is meant to be played in New Game Plus, otherwise there is no way you will be able to unlock all ability slots on regular new game. Muscle Memory/Strength Training – Increase the attack damage of either strike by 25%. Sustained Glyphs 2/2 - Increases Yrden sign duration, and lets you make 2 traps instead of 1. Share. Edit: hopefully this doesn't get too buried, posting it so late at night. Generally you only use heavy attacks on armored enemies (i. Resolve (Battle Trance): Khi bị đánh trúng, Geralt sẽ mất ít adrenaline hơn và tăng adrenaline tích lũy khi gây sát thương lên địch. Glyphs. Welcome to our ultimate page of the best builds for Witcher 3: Wild Hunt (including Next-Gen patch). Starting your journey may be difficult as there are multiple skills, signs and alchemy mechanics. But if you invest a bit into Quen, you should indeed be very safe and it's just a matter of whittling them down. One of the best general skills in the game are the three school techniques: Cat Schools Technique: added fast attack damage and critical hit damage for every piece of light armor. Effect: Increases chance of landing a fast attack critical hit by 2% and fast attack critical hit damage by 15%. The only good sign build I found, and, perhaps, one of the best builds in the game, is the full griffin+enhanced aard+piecing cold mutation+shitload of sign intensity. The Witcher 3 Death March Build: Abilities. I like alchemy best because you actually have to prepare for battle, it feels like it adds a tad bit of realism imo, when I ran my fast attack / quen build on death march it was so boring, I just spammed healing potions when needed, took. Greater Glyph of Igni. While toxicity is above 0 each killed enemy will increase the critical chance by 30%. Rend gets past this. I get that they are both useful for different situations, but since skill slots are so limited it's nice to focus on a single style. If you are focused and take out all of the f**kers without taking any damage it's really satisfying. The first thing you need to do is invest in: Strength Training (Strong Attack): Increases the damage you do with strong attacks. Equip Gourmet, Cat School, Muscle Memory then Undying after level 6. For Crossbow you can use whatever you prefer i rarely use crossbow only to get monsters out of the sky if theyre not close enough to use Aard,bolts dont matter either since most mobs will. So, in the interest of answering that question, here’s a list of the Top 10 builds for a powerful Geralt in The Witcher 3. Whirl (5 levels, needs 20 points): Spinning attack that hits everyone in a small area. So any of you guys has a good build like that? Also what gear should I use? ! I am talking about NG (not NG+) so grandmaster will be my final craft. This game is well designed and leveling should be a breeze and an absolute joy. you can just abuse quen and hit/ take dmg/ fall back and repeat- and with ursine grandmaster set gear, you do 200% more dmg if you have explosive shield or reflect dmg on it as well. Versatility in the forms of combat, alchemy and signs will help Geralt to defeat any seen or unforeseen foe he is to face. You will be able to spend these ability points on Character Abilities, which can be customized and improved to customize your ideal Witcher. As. Combat-Alchemy Build. Basic Combat. Heavy armor for straight up melee for dealing and absorbing more damage than the other two. Muscle Memory - Increases fast attack damage. The easiest and perhaps best way to level up Aerondight is to use the fast attack whirl. "We’ve released another hotfix for The Witcher 3: Wild Hunt on PC. Intro (0:00)Undying rage build (0:14)Quenmaster build (1:05)Thornmail build (1:39)Conclusion (2:06)#witcher3. Read on for information on each Ability and its effect at each stage. Fortunately, Ottomangamez always comes prepared. Sunder Armor debuffs damage resistance (armor) on enemies you hit with Heavy Attacks. 1. Meh, not really. There is a secondary tree: General Skills. Witcher 3 Build Guide - Sword-Master (Combat) 9. Increases your attack power in general making your hits deal more damage. The following are some of the best Death March builds to make in The Witcher 3: Wild Hunt. Entitled ‘the unstoppable manticore build’,. They don't inflict. I'm just stating my NG+ run (fast attack build) and found myself against a Water Hag (I think) about 10 levels up on me. A bunch of slashes followed by a supercharged Aard or Igni, is what you're looking at with Flood of Anger. Otherwise quick attacks will get you through. I find it the most fun way to play the game as it gives true “witchery” vibes. If you're are struggling with the game and have resorted to leveling up…. Named after the Cat School Branch of Witchers (for reference. Piercing cold is very fun and cool, but on a practical level is not close to euphoria at all. So the whole idea is to use swords and potions to pump up your Adrenaline. Muscle Memory - Increases fast attack damage. Whirl: Holding fast attack allows you to perform a continuous spinning attack Crippling Strikes: Fast attacks now cause bleeding. Dodging and Rolling. Aard Intensity: 20%. I finished on DM with signs/fast attack, restarted to do signs / heavy attack and I can tell you it's not worth it. 100% Save file (NG+ finished) file NG+ started (all witcher sets , lev. . 3 Avoid: Bleed. S. This is my updated light attack build for death march you can use 4 decoctions at once although you can use potions ,but you need them as much so dont worry. 2. PPW68 Jul 21, 2015 @ 2:00pm. Mutation: Bloodbath (Each blow increases attack power by 5% (up to 250% maximum) as long as you’re not hit. The Witcher 3: Wild Hunt. Muscle Memory is a must-have skill! Muscle Memory is one of the basic skills to get in almost any build. 4. But obviously, you need to survive long enough to reach those lofty heights. 8. I'm a first timer to the Witcher series, and so my build won't be as extreme, since I do enjoy using signs as well as the combat tree. The Witcher 3 Wiki Guide: Full Walkthrough, Quest Outcomes, weapons, armor, signs, creatures, maps, alchemy and crafting guides and monster lists Fast Attack | The Witcher 3 Wiki Sign In Crushing Blows is worth investing in Heavy Attack builds. If you just evaded an attack use fast attacks if the enemy is in close range, or use a heavy one to. You more or less want the first 3 fast attack skills and all 4 strong attack skills, as well as a couple Battle Trance skills and maybe something like Fleet Footed or Deadly Precision. Covering The Best In Video Games, Esports, Movies and Geek CultureIm on my 2nd plqythrough now and these are my thoughts: i went with a physical build. Cat School Techniques. 1 slot for Griffin School Techniques, everyting else is for alchemy. Powerful Witcher 3 Builds and Guides. Ignores enemy Defense and increases critical hit chance by 10%. Became a bit boring honestly. Check out the versatilty of the tank here. Regarding signs, I do have Quen and Yrden all the way up but I always use Quen on the top of any other sign. I ran something like bichos for a level or so past 30. My TOP 5 builds: 00:03 Crit Build02:06 Whirl Build04:45 Tank Build08:34 Igni & Yrden Build12:26 Hybrid Build (My favorite Build!!!) Mods:-Volumetric clouds o. I Redid the prologue a few times to practice the parry counter attack, haha (weirdly the durability loss on your sword carries over to when the game really starts so if you don't restart you start the game with a broken sword). Tank build? Any advice on how to build a full tank build mostly using swords and signs and heavy armor, i would like to use yrden and queen (maybe igni ?) and rely on counterattacks for when the enemy allows it. The Witcher 3: Wild Hunt. The first combat ability you are leveling is Muscle Memory, core of the build are fast attacks and adrenalin. Really, as long as you have Euphoria your offense is set. I'm going to try out a "tank" build on my second Death March playthrough. . Witcher 3 - Best Fast Attack Build IMO as of Patch 1. I find it the most fun way to play the game as it gives true “witchery” vibes. The Witcher 3: Wild Hunt > General Discussions > Topic Details. This post will cover the best Spellsword build in Witcher 3. How to prepare yourself for battle. This skill is very powerful if you have a build that focuses on buffing fast attacks as much as possible. So hit them with a strong, and then fast attacks will do more damage. We use melee combat to empower Sing abilities with all upgrades. We use melee combat to empower Sing abilities with all upgrades. Whereas I could take a few hits from Drowners on Blood and Bones difficulty in my Light armour, I was infinitely more quicker with my fast attacks. Increases the Adrenaline Point gain, which is the main focus of this build, to stack up on damage for long fights. The feline combat build is based off of the Cat School in Witcher 3. Witcher Decoctions Are Essential. Whirl - Large AoE spinning attack. Strength Training - Strong attack damage increased. This armor set is most suited for players who like to dish out the most damage with fast attacks and be as mobile as possible. You'll be able to buy a potion to respec in Novigrad, later, for 1k gold -- which is quite a sum early on. As some skills increase the damage you deal by decreasing their armor, this skill will let heavy attacks ignore most enemies' damage resistance.